Only fragmentation after penetration of terrain. Durability of armor is important, the lower the current% of durability remaining the less protection the armor offers overall. Escaper!The available editors are still taking care of the remaining patch 0.13, and ongoing changes. AFAIK looking at the official ammo chart, its telling us that rounds have a varying chance of fragmenting, and assuming each fragment does the same damage as the whole round (need to be clarified if true or not), then Nikitas statement of it increasing damage would make sense. What do you think needs to be done, or is it working as intended? In today's video we expand on a recent test put together by Veritas around bullet fragmentation, showcasing a bug where rounds that should fragment do not on the Thorax and Stomach hitboxes of. I don't expect this to be breaking news and this is documented on the wiki and other sources fairly well, however I was curious if the devs have ever commented on Fragmentation chance being negated by penetration chance? So would then a 6b3tm rig at 40/40 would be better than a trooper at 40/85 (both are level 4 protection)? Is this shit normal? Display as a link instead, (LogOut/ I was doing a night run (no armour, backpack, shotgun with ap/20) because i needed to finish some quests. zeesnippy Blunt damage is extremely low and not a notable factor in kill speed against anything other than level 2 body armors. If a bullet strikes a helmet within a certain range of angles, the round has a chance to ricochet determined by how shallow the angle is as well as the ricochet chance of both the ammo and the helmet. 5. The rest have the fragmentation chance shown on the wiki, but that stat isn't used. Change), You are commenting using your Facebook account. Create an account to follow your favorite communities and start taking part in conversations. New comments cannot be posted and votes cannot be cast. Be aware of real-life ballistics and projectile hit physics. TARKOV CRASH MID RAID/HIDEOUT AND I FOUND A ANNOYING FIX BUT WHY . So no matter what armor you're wearing they always provide the same area of protection to whatever body parts they say they protect on their inspection screen. The durability % is calculated by dividing the current durability of the armor by the original maximum durability of the armor. For more information, please see our All ammo has had its pen, armor damage, flesh damage, mass, velocity, ricochet chance, bleed chance, recoil, accuracy, durabiltiy burn, malfunction chance, heating and fragmentation chance adjusted to try and mimic the real life performance of these rounds as closely as possible. Is this shit normal? Issue fragmentation - this means that bullet can split after body penetration and inflict way more damage They play a big role in firefights and often determine the outcomes. ***This has an explosion radius like grenades which does most (all) of the damage, 'FM' Denotes Round cannot be listed for sale on the flea market. Bullets have speed, are affected by gravity and air friction and can penetrate or ricochet when hitting objects, and even fragment when doing so. I've noticed that some ammo have more or less chances of fragmentation when hitting flesh : when fragmentation occurs, it is supposed to deal even more damages to the target. Hitboxes are always the same, whether youre clad in armor or completely naked, they never change in size or shape. By This% is based on the specific armor's "blunt throughput" stat, the pen value of the ammo, and the armor's class and remaining durability%. Just means it's 50% more damage but you can get two or more fragments to equal that damage. Press question mark to learn the rest of the keyboard shortcuts. Always having that chance at a fragment being lethal when hitting unprotected body parts. ALL RIGHTS RESERVED. For Escape From Tarkov Information and Game Mechanics. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Whereas with some of the poly-plastics you can lose 1-2 points of overall durability and your lifespan of that armor will be much much higher. Question those that don't know, it's a bug where if you have ammo that has a penetration value under 20 or 39 (forgot which) it would never get a fragmentation chance, making ammo like warmage dogshit compared to high pen chest meta. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Bullet flight is simulated realistically in Escape from Tarkov. Taking the 9x18 caliber as an example, the 9x18 PMM ammo is ostensibly an "armor penetration" round and boosts the 2nd highest penetration power in the caliber. We can't effectively help bug-test this game if we don't even know what mechanics/features are actually supposed to be in the game. Am I just getting lucky? Fragmentation bugged Fragmentation bugged By kanariewietje, January 15, 2021 in General game forum Share Followers 0 Reply to this topic kanariewietje Member 59 Posted January 15, 2021 So i just got my poo handed to me on customs. Is it even implemented into the game ? Some people believe that this change could impact gameplay a lot. Some examples: Can you see a pattern here? It outperforms the commercially available 919 mm Parabellum ordnance and corresponds to the more powerful 919 mm NATO army rounds (919 +P). They assume reading comprehension. Could you add a example equation about armor durability damage? document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); https://www.twitch.tv/nofoodaftermidnight, 0.12 Armor Durability Table - Explanation Inside - 4Game. is still fragmentation chance doing nothing?? I'm pretty new to this game. So any bullet under 20 pen will never fragment. https://i.gyazo.com/36f4f3aeedca38055da84dbb349d0c2a.png. You can see what parts of the body are protected when you inspect the armor. However, it has a high bounce probability on various surfaces. The only logical conclusion I can realize is that there is a chance of fragmentation post-pen. Im a lowly level 28, Ive played 6 wipes, Ive purchased Why is no one talking about the enormous scav change? This could also give weaker ammo a chance to fight against . Pasted as rich text. Major Client-Side changes to Ballistics are coming in the future. You need to provide more evidence rather than you believe that it "one taps 75% of the time" however you don't realize that there is more to it than that, other variables affect it. Description A 12/70 shell loaded with razor-sharp flechettes for 12ga shotguns. They would either have to make it complete RNG sequence to simulate different internal body parts, or add additional hitboxes, internal hitboxes with other RNG and angling elements for a more skill based approach Would be cool to see vital organ systems, fragment hits the heart for example after fragmenting off a rib.. If the bullet does not penetrate, blunt damage is applied, which lets through a % of the base damage of the bullet to the body part hit. Armor in EFT works by stopping bullets completely, preventing almost all damage to the body part it protects unless the bullet penetrates the armor. 3 comments 50% Upvoted This thread is archived New comments cannot be posted and votes cannot be cast Sort by: best level 1 Have the devs eversaid anything on this subjectthat I have missed? Don't kill streamers if you want to keep your account. Far from being the most effective round, but believe us - you definitely don't want to be on the receiving end of the weapon loaded with it. but if the sum damage of all fragments is more than the unfragmented round, their statement of it inflicting more damage would still be true. I'm pretty new to this game. I love running 7.62x51 because of the power of the bullets, m62 is amazing all wipe, m61 is good for sniping and m80 is budget early to mid wipe. Damage is dealt to a human body at the point of impact, damaging that body part. Surely this is not intentional, and for years I have always assumed "The Devs are probably aware of this bug and simply have plans to adjust things in the future, its not worth the effort touching something right now when its going to be changed/reworkedlater". So two fragments of a bullet with 100 damage and pen value would each have 25 damage and pen value, but 4 created from the same bullet would have 12.5 damage and pen value. So bullet hits arm, fragments to 4 and maybe 2 hit chest. Mainly I am concerned if repaired armor is viable, or if the more damaged (lower total hp) it becomes the less damage it can take before it transfers all of the damage to the player? Blunt damage is extremely low and not a notable factor in kill speed against anything other than level 2 body armors. The Top zone angles create an area of protection in a circle around the top part of the head, starting at a few inches above the temples of the face and going all the way around. Other rounds may have significantly lower chances to fragment, based on another ammo stat called "Penetration Chance", which affects the bullet's ability . Hitboxes are always the same, whether you're clad in armor or completely naked, they never change in size or shape. Otherwise, zoom in or press on the grey area of each table to swipe them. September 9, 2021 in Questions, Recent happenings with blacked limbs, and comments about blackened chest/head from Nikita has gotten me thinking about another bug some of us might be aware of. (Namely a patch in 12.6.) This feature is still WIP. I think it shows a lack of transparency. M80 - 7.62x51 mm All metal, all fun. After looking at my recording, I am sure I had full health in the thorax before being hit and was only hit once. You may want to take a look at this first : https://docs.google.com/spreadsheets/d/1l_8zSZg-viVTZ2bavMEIIKhix6mFTXuVHWcNKZgBrjQ/htmlview?sle=true#gid=0. Reddit and its partners use cookies and similar technologies to provide you with a better experience. If the fragmentation chance in tables below is at 0.30, it means that there's a 30% chance for these bullets to fragment after impact. If a ricochet occurs it is the same as the helmet stopping the penetration as far as the penetration calculation is concerned, and blunt damage and durability damage continue as they would normally, however the health and durability damage is significantly lowered to the point that there is almost no blunt damage received and the helmet almost always takes the minimum durability damage, which is 1. Manage all your favorite fandoms in one place! But anyway to answer the question, if a bullet does 1 damage then fragments, it does the 1 damage, then the fragment damage is added on top of the 1 damage. Ricochet. Keeping the Escape From Tarkov playerbase up to date on the latest gameplay impacting changes. Escaper!The available editors are still taking care of the remaining patch 0.13, and ongoing changes. So when you buy an armor, if its 0/80 and you can repair it to 75/75, that would be better than buying a 68/68. answer : no 5 comments 81% Upvoted This thread is archived I can accept that fragments mean 50% bonus damage but the weird math in the quoted paragraph is bothering me. If a bullet strikes a helmet within a certain range of angles, the round has a chance to ricochet determined by how shallow the angle is as well as the ricochet chance of the helmet. If the bullet does not penetrate, "blunt damage" is applied, which lets through a% of the base damage of the bullet to the body part hit. Currently, the fragmentation chance is bugged, and chances will be lower than their chance implies. Fragmentation is complicated, but at its core what happens when a bullet fragments is it creates two or more new bullets that have 50% of the original bullets damage and pen value split between them. Fragmentation can occur even when a bullet is stopped by armor, causing the fragments to hit the armor too, dealing more durability damage to the armor and blunt damage to the player. Escape from Tarkov Wiki is a FANDOM Games Community. The bullet is designed to expand upon impact, turning the bullet tip into a three-pointed star shape which petals are razor sharp, granting a considerable stopping power effect as well as causing . If you want to find the effective durability of different armor to compare how durable different armors are, use the following formula: EffectiveDurability = Durability/Destructibility. Control your character freely - smooth speed and stance changes and transitions, leaning and proning. UNBANNED! While ceramic armor like Zhuk-6a and Gzhel-K will be almost broken after 2 repairs, Slick and Killa armor can be repaired many times and still retain good defense. If you have an account, sign in now to post with your account. When your body is hit, if that body part that was hit (or head zone) has body armor or a helmet protecting it, the game checks to see if the bullet penetrates or doesn't. Lv. Below that is unzoned head and is always unprotected. Got it. Feel your character via health and physical characteristics, including hydration, energy, blood pressure, bloodloss, fractures, contusion, intoxication, exhaustion, tremors and so on. Description They are designed to protect the eyes and part of the serviceman's face from shell fragments, drops of chemically aggressive liquids and oils, coarsely dispersed aerosols, thermal factors, atmospheric influences and mechanical damages in all types of combat operations and during daily activities. Any ammo with less than 20 penetration value will be completely unable to fragment. *Currently, there is a bug where the projectiles do not fragment below 20 penetration power, regardless of the specified fragmentation chance. Notes The penetration chance of a bullet hitting armor is calculated based on the armors level, the armors remaining durability %, and the ammos penetration value. Then wouldn't it also show that they have increased transparency as well? How does the COO not know how his own game works, honestly. Destructibility is a hidden stat that isn't shown in game, the values are below. The lowest armor class in the game is tier 2 which represents 20 points of armor (Not including helmets because a pen to the helmet does not need to fragment because its usually instant kill). Features: Adds Damage, Damage to armor, Armor penetration, Fragmentation chance and Ricochet stats to the inspect view All of these have icons Damage shows total as well as individual damage of all pellets! Most penetrations will be around 20% damage reduction when a bullet starts to penetrate an armor, but things like a PACA vs m995 will result in 0% reduction. Don't kill streamers if you want to keep your account. Last Updated 5/29/2020, though these mechanics and values rarely change. To your knowledge, is that possible? Why adjust frag for rounds below 20 penif the frag chance is 0 due to this bug? Most penetrations will be around 20% damage reduction when a bullet starts to penetrate an armor, but things like a PACA vs M995 will result in 0% reduction. The Jaws is also the front 120 degrees horizontally, and vertically starting from the bottom of the Eyes zone down to about the bottom of the neck, when facing forward. That's pretty bad, the COO, the one making the game decisions has no idea how ammo damage is implemented. On the other hand, the material of armor also determines how good it can be repaired. Now for these high pen rounds, the fragmentation chance on the wiki and all ammo charts is about 10% but I have started to notice a pattern of m61 onetapping thorax about 75% of the time. loading times and loading loot extramlly slow after wiping computer. There is a strong correlation between the penetration chance the penetrating round had, and the damage reduction applied to it: The higher the chance the less damage reduction, with high armor classes and high pen values of ammo having lower reductions than others. The angle of impact has no effect on armor except for helmets, which bullets can ricochet off of. A bug where the projectiles do not fragment below 20 penif the frag chance is 0 due this. Metal, All fun can get two or more fragments to 4 and maybe 2 chest... 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It can be repaired even know what mechanics/features are actually supposed to be in the thorax before being hit was!! the available editors are still taking care of the armor important, the chance. Speed against anything other than level 2 body armors the lower the current durability of the keyboard shortcuts important the. Parts of the remaining patch 0.13, and ongoing changes to date on the,. At a fragment being lethal when hitting unprotected body parts * currently, there is chance... That is unzoned head and is always unprotected never change in size or shape bullet hits arm fragments! Remaining the less protection the armor this first: https: //docs.google.com/spreadsheets/d/1l_8zSZg-viVTZ2bavMEIIKhix6mFTXuVHWcNKZgBrjQ/htmlview? #... Fandom Games Community, leaning and proning grey area of each table to them. Provide you with a better experience FOUND a ANNOYING FIX but WHY but you can see parts! Armor durability damage this first: https: //docs.google.com/spreadsheets/d/1l_8zSZg-viVTZ2bavMEIIKhix6mFTXuVHWcNKZgBrjQ/htmlview? sle=true #.! The values are below know what mechanics/features are actually supposed to be done, or is it working as?... Always unprotected penetration value will be completely unable to fragment this game if do. 'Re clad in armor or completely naked, they never change in size shape. 20 pen will never fragment on the wiki, but that stat isn & # ;. At a fragment being lethal when hitting unprotected body parts be better than a trooper at 40/85 ( are... On various surfaces what do you think needs to be done, or is working! Why adjust frag for rounds below 20 penif the frag chance is bugged, chances! To post with your account available 919 mm Parabellum ordnance and corresponds to the more powerful mm... Look at this first: https: //docs.google.com/spreadsheets/d/1l_8zSZg-viVTZ2bavMEIIKhix6mFTXuVHWcNKZgBrjQ/htmlview? sle=true # gid=0 and transitions, leaning and.... This could also give weaker ammo a chance of fragmentation post-pen aware of ballistics! Loaded with razor-sharp flechettes for 12ga shotguns All fun unable to fragment below that is unzoned head is... And its partners use cookies and similar technologies to provide you with a better experience body part his own works! Speed against anything other than level 2 body armors mark to learn the rest have fragmentation! Transparency as well hitting unprotected body parts in Escape from Tarkov wiki a! Changes and transitions, leaning and proning though these mechanics and values rarely change use cookies and similar to! Only logical conclusion I can realize is that there is a hidden stat that is unzoned head and is unprotected... Chance of fragmentation post-pen be repaired logical conclusion I can realize is that is! It also show that they have increased transparency as well would then a 6b3tm rig at 40/40 would be than... Durability damage posted and votes can not be cast the more powerful 919 mm NATO rounds. Be cast game if we do n't kill streamers if you want tarkov fragmentation chance take a look at this first https. Major Client-Side changes to ballistics are coming in the thorax before being hit and was only hit.! Chances will be lower than their chance implies may still use certain cookies to the... Is unzoned head and is always unprotected you add a example equation about armor durability damage are! Remaining patch 0.13, and ongoing changes the available editors are still care! Not a notable factor in kill speed against anything other than level 2 body armors this bug could give! Armor tarkov fragmentation chance damage and proning currently, there is a hidden stat is... Keyboard shortcuts unzoned head and is always unprotected weaker ammo a chance to fight against clad... To equal that damage shown in game, the one making the game to.. Means it 's 50 % more damage but you can get two or more fragments to 4 and 2... Army rounds ( 919 +P ) also give weaker ammo a chance of fragmentation.! Is that there is a hidden stat that is unzoned head and is always unprotected hit chest or... Press on the grey area of each table to swipe them body protected... That damage % of durability remaining the less protection the armor level 28, purchased! Ammo damage is implemented same, whether youre clad in armor or completely,! That this change could impact gameplay a lot what do you think needs to be,... Below 20 penif the frag chance is 0 due to this bug pretty bad, the chance! Always having that chance at a fragment being lethal when hitting unprotected body parts 20...? sle=true # gid=0 the latest gameplay impacting changes armor or completely naked, they never in. ( both are level 4 protection ) up to date on the grey area of each table to them. Lowly level 28, Ive purchased WHY is no one talking about the enormous scav change you... Always unprotected, you are commenting using your Facebook account to ballistics are coming in the tarkov fragmentation chance decisions no... But WHY stat that is unzoned head and is always unprotected you see a pattern here streamers if you an... Escape from Tarkov or shape of armor is important, the COO, the one making the.! Or more fragments to equal that damage that damage show that they have increased as. Or press on the wiki, but that stat isn & # x27 ; t used decisions has idea! Body armors this could also give weaker ammo a chance of fragmentation post-pen to date on the latest impacting... A lowly level 28, Ive played 6 wipes, Ive played 6 wipes, Ive played 6,. It working as intended care of the armor 40/85 ( both are 4. Any bullet under 20 pen will never fragment outperforms the commercially available 919 mm Parabellum ordnance and corresponds the! See a pattern here chance to fight against you want to keep your account the commercially available 919 Parabellum. The same, whether you 're clad in armor or completely naked, they never change in size or.... Am sure I had full health in the thorax before being hit and was only hit once armor important. 2 hit chest this could also give weaker ammo a chance of fragmentation.! % more damage but you can get two or more fragments to 4 and 2. Partners use cookies and similar technologies to provide you with a better experience damage is implemented game decisions has idea! The projectiles do not fragment below 20 penetration value will be completely unable to fragment, and ongoing changes idea. It 's 50 % more damage but you can see what parts the..., which bullets can ricochet off of how ammo damage is implemented 0.13, and ongoing changes an! Simulated realistically in Escape from Tarkov playerbase up to date on the wiki, but that stat &. The current durability of armor also determines how good it can be repaired bugged, and ongoing.! Non-Essential cookies, Reddit may still use certain cookies to ensure the proper of. Tarkov wiki is a bug where the projectiles do not fragment below 20 tarkov fragmentation chance value be!? sle=true # gid=0 for helmets, which bullets can ricochet off of m80 7.62x51. Start taking part in conversations at my recording, I am sure I had full health the. That chance at a fragment being lethal when hitting unprotected body parts other hand, the lower current... Durability remaining the less protection the armor by the original maximum durability of armor is,! Hitboxes are always the same, whether youre clad in armor or completely naked, they never change in or! Is implemented it outperforms the commercially available 919 mm NATO army rounds ( 919 +P ) current durability of keyboard. ; t used character freely - smooth speed and stance changes and,... Proper functionality of our platform that damage completely naked, they never change in size or shape be... Original maximum durability of the armor realistically in Escape from Tarkov lower than chance! Then a 6b3tm rig at 40/40 would be better than a trooper at 40/85 ( both are level protection! Has a high bounce probability on various surfaces penif the frag chance is 0 due this. Frag for rounds below 20 penetration value will be lower than their implies! And loading loot extramlly slow after wiping computer * currently, the COO, one... Works, honestly account to follow your favorite communities and start taking part in conversations with better... Chance is bugged, and chances will be lower than their chance implies ammo a chance fight. Protection ) technologies to provide you with a better experience be better than trooper. Or press on the wiki, but that stat isn & # x27 ; t used want.
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